If an average person were to judge
Second Life by the mainstream media, they might think Second Life was crawling with furry, yiffing, bondage practising, sex club crawling, illegal gambling psychopaths.
The problem with this, for me, is that most of the folks I have met in Second Life are quite normal. I've only ever seen a few naked avatars, one or two furries, a few casinos, and I just found out a Second Life neighbor of mine across the road appears to be into bondage or dominatrixing or something but doesn't believe in roofs.
So I decided to do a little experiment. I decided to see if Second Life was the cesspool of sex and illegality that the media makes it out to be. I decided that the best way to get a gauge on the Second Life community's practises was to randomly pick five places on the grid, teleport to them, and then report on what I saw. Going into it, I expected to see lots of genitalia, lots of yiffing, gambling out the ying yang and more spikes and leather than what you'd find in Arthur Fonzerelli's closet.
To make my picks as close to totally random as possible, I switched off all of the beacons on the map so that I wasn't drawn to congregations of people or events, but I left 'Land For Sale' showing, so that I didn't waste time teleporting into a big empty lot. I also avoided the two northeastern continents since a lot of them are still just big empty lots. I also only chose Mature rated sims that weren't in areas I was familiar with to increase my chance of seeing some good ol' fashioned depravity.
Once I set my map, I randomly clicked on the map and teleported...
SIM:
BaikUn (99,154,22) Mature
I land in a area called the Welcom Business Group(sic) which appears to be a home to a mall called the Karlsruhe Mall. When I go to the mall directory, a small distance down the road, I see two buildings called Sex and Sexy...perfect! Off I go.
What a disappointment. One only had clothing, maybe a little low cut and a few pieces of underwear for sale, but nothing rated 'R' unless you rate the Sears Wishbook 'R'. The store next door had not much of anything until you clicked on the spheres on the floor and realized they were sexual pose balls. I'd have never known what they were unless I clicked on them. Nothing flagrant at all here.
Overall the architecture is quite nice in this area. Very classy.

SIM:
Gwangeo (116, 187, 91) Mature
I land upstairs in another retail building. Downstairs I find mostly unrented stores. There is a vendor which sells Remote Controls for your "slave" which basically lets you control another avatar from another sim and spy on their chat. No nudity is shown, and none is implied. Another wall sells avatar shapes. The pictures are a little underdressed, but hey, go to a real life breast augmentation doctor and he'll show you pictures with more detail...that's how you know what you're getting. Nothing overt here, but again...architecture isn't bad in this area.

SIM:
Hawthorne (160, 75, 92) Mature
I land in an area called Chase's Manhattan which has nothing to do with the bank. From what I could tell, the land is owned by an avatar named Chase Rutherford. It appears to be just a lot of empty buildings, maybe an abandoned project or still being put together, but what is here is actually...pretty nice architecture. There is a fountain outside one building. Another building across the street is reminiscent of 18th century styles. What happened to all the crap builds I was supposed to be seeing on the mainland? Moving to the next sim south, which is Stanford, there's a mall with some sexy clothing, but again, nothing 'R' rated.

SIM:
Winyah (207, 206, 104) Mature
Ok, now I found some crap builds. Upon landing I immediately see a particle emitter emitting giant yellow spheres. On the other side of the road is an absolutely huge plywood building with no windows or doors. But, no nipples or anything.
Expanding my search to the neighbors in the Great Pubnico sim, I find a mall selling jewelry. There is a kiosk for the adult SL magazine called Slustler, but nothing overt, and all the naughty bits are covered with black bars. Nothing worse than what you'd see in a convenience store magazine rack, and probably less.

SIM:
Ziczac (151, 19, 151) Mature
I land near an Outy's Particle Paradise. Outy is one of those folks who are sort of like Starbucks...there seems to be one on every corner, but you know what...he's still around so he's doing something right. Nothing but particle tricks here, and none of them have anything to do with "flying penises", since that's a buzzword the media seems to have latched on to. Nearby is Forest Mist's skybox shop and some dreaded parcel cut advertising.

So, there's my five random locations, not influenced by anything except that there had to be something there...no empty lots. What did I find? Well, I found lots of clothing, some jewelry and all being sold inside some nice architecture. There were a couple of vendors selling things that wouldn't be intended for the average person, ie they were filling a "niche", but I saw nothing illegal, and certainly nothing blatant.
So, do I think that the Second Life community is perfect then? No of course not. There are some real perverts roaming around the grid, I just don't know any, and I've been hard pressed to see many. I don't know any on the internet or in real life either, but I know they are out there.
So what does all of this mean? Well, it basically means that Second Life is not a cesspool of illegal sex and gambling shops that the media is making it out to be. You probably have just as good of a chance of seeing an adult shop or a back alley hustler in real life as you do in Second Life. Second Life at best represents us as a reflection of our society in the real world, because without the people in Second Life, it's empty. Whatever you find in Second Life was brought in by real people. Plus, you can't find anything in Second Life that isn't already in the real world. Ok, maybe you won't find the flying people...or the talking foxes. But I digress.
In the movie
Star Wars: The Empire Strikes Back, Luke Skywalker's question about the tree cave parallels a lot of curious people's questions about Second Life.
"What's in there?" Luke asked. Yoda replied...
"Only what you take with you."Labels: Second Life, Social Issues, Virtual Worlds